Click here and read Most Contagious 2007.
Cheers.
Ideas, Impressions & Insignificant Issues.
In between all these chaos, I managed to find "We Feel Fine." This web site offers the exploration of human emotions in six different movements. Madness, Murmurs, Montage, Mobs, Metrics and Mounds. We Feel Fine has been harvesting human feelings from large number of blogs. Every few minutes, the system searches the world's newly posted blog entries for occurrences of the phrases "I feel" and "I am feeling". When it finds such a phrase, it records the full sentence, up to the period, and identifies the "feeling" expressed in that sentence (e.g. sad, happy, depressed, etc.). All of this information is saved. The result is a database of several million human feelings, increasing by 15,000 - 20,000 new feelings per day. Using a series of playful interfaces, the feelings can be searched and sorted across a number of demographic slices, offering responses to specific questions.
So the forefathers of the most open minded profession lives behind perpetual closed doors in
On the other hand, as I keep reading W+K’s blog, LB’s blog, Russell’s blog, Rob Campbell’s blog, Richard Huntington’s blog, Jon Howard’s blog, John Grant’s blog I realize how much these agencies and these people benefit from sharing their thoughts with unknown others. Open Intelligence Sharing is not a Linux concept. There’s nothing techie about it. It’s all about gathering collective intelligence and then refining them to produce and create bigger and better ideas for the benefit of all, sometimes even including the client. You have a marketing problem to solve, post a live brief/assignment on the blog. You get 100 replies. Filter and measure them based on the objective, you have your campaign ready in 7 days flat. But then, they are also the most interesting people on web. Thousands like me look forward to their next post, just to know, learn and contribute more. Selflessly. That’s why they create stuff, which we look at and say Wow.
I guess it’s high time for our big daddies to understand these basic principles fast and act upon it. No point going and selling User Generated Content to advertisers unless you start practicing it. No wonder GOG has become a case study.
Long live blogging. Long live planning.
Am sure you all remember the famous Got Milk campaign by Goodby Silverstein . Now the latest campaign from California Milk Board is this new online Interactive Board Game called Get The Glass.
Brilliant. And everything centered around life without milk. Now this is a real good example of interactive web2.0 work by a brand. All kudos to Goodby.
Commute Easy is making news for all the good reasons. It's a collective effort to ease commuting to office. Started by a young entrepreneur, Commute Easy is redefining the old concept of Car Pooling. Started at Bangalore and slowly moving to cities like Pune and Mumbai.
We have a lesson or two to learn from the Sony success story. Sony undoubtedly is one of the best and smartest marketer in the world. Here I'm referring to the success story of its mobile telephony business.
rand Cyber Shot Phone. Am sure Cyber Shot phones will become a success story in due time.
It had to happen one day. Unfortunately that day was yesterday evening. Vanished just like that. Stolen right under my nose. Well, I am speaking about my 5 years old Nokia 1100 'Made in India' phone.
The latest in the bandwagon is Mentos. Quirky but err interesting.
Gang of Girls was a break through piece of interactive work while Being Girl was an immediate answer from P&G since they didn’t want to be left behind.
No doubt, the web is a powerful branding tool. Since there’s lot of information about it on the internet and several books by renowned branding gurus, I thought I’ll let you know few practical things to keep in mind (which I learned while working on an interactive project) while creating a powerful brand experience on web:
Axe is one brand which has always been at the forefront of web experience. They have always managed to keep visitors engaged.
Nike is another brand which offers a similar experience.
Marketers in
How about a personalised billboard? The one which calls out your name and greets you very morning when you drive to work. Or remembers your birthday an wishes you when you come close to it. Mini USA is breaking new grounds with technology-meets-billboard-advertising.
The Indian music industry is growing through sea-change these days. Traditionally a cassette and CD playing market,
According to a PricewaterhouseCoopers report on entertainment, the mobile music industry in
This is another reason why marketers should bank on this growing category. No wonder, mobile companies like Nokia, Motorola, and Sony Ericsson are increasingly focusing on music playing mobiles.
And how exactly can they benefit? Maybe start creating more memorable jingles, brand songs, memes, signature tunes etc. which can be downloaded as music on the move. Maybe create a database of consumers who like certain brands and send it as free gift.
Digitization allows music companies to cater to specific needs of consumers. For instance there is a significant market for old classical music by artists and consumers are willing to pay different amounts for multiple devices. Not to forget the advantage digitization allows in combating piracy. To check piracy now phones are designed such that once a track is downloaded, it gets locked on the handset and cannot be forwarded enabling any kind of revenue loss.
Digital music (online and mobile) will outsell physical music in
After music, it will be the digitization of our favorite Bollywood flicks. What’s next? Mobisodes of K serials?? Podcast of Sri Sri and his meditation techniques???
Technology you’re truly transforming.
The long wait has ultimately come to an end. Apple's celebrity CEO Steve Jobs announced in the Macworld Conference, SF, the launch of iPhone, describing it as "the ultimate digital device."Price: 4GB $499 with a two-year contract; 5GB $599 with two year contract. Shipping in June (to groans from the audience) to US; Europe by Q4, Asia in 2008. Confirms partnership with Cingular.
Battery life: 5 hours talktime/video/browsing; 16 hours audio playback.
Accessories: headphones with mic for handsfree, tiny Bluetooth headset.
Guys call up all your friends and families, right now in the US and book an iPhone for yourself before its too late.
Steve Jobs is expected to deliver his annual keynote today in the Macworld Conference at SF. Apple has a new teaser, already up in it's website. "Welcoming 2007," says a half Apple, "First 30 years were just the beginning." Err...are we missing out something here?The Complete Star Wars Saga will be shown on Star Movies. I was thrilled. Let me tell you at the very beginning, I always fantasized extra-terrestrial beings and matters. Spend a major chunk of my childhood days thinking about how life on the Moon and Mars will be or an evening walk on Venus will be.
The small black and white idiot box arrived in our house during the early eighties when the only channel was Doordarshan. On Sundays from eleven in the morning the TV was completely mine. “Star Wars.” No matter what, I used to be glued to the television set. Darth Vader and Ric Olie were my heroes. Again on Wednesday evening at 7.30 the idiot box was just mine. “Johnny Sokko & His Flying Robot.” Robots are still one of my special interest. Errr…its humanoid more than robots now.
For decades, popular culture has been enthralled with the possibility of robots that act and look like humans. Research is moving towards developing commercial humanoids that will cook for us, clean for us, become our best friends, teach our children, and even fall in love with us. . Like many new technologies, these early generations of commercially available humanoids are costly curiosities, useful for entertainment, but little else. Yet, in time, they will accomplish a wide variety of tasks in homes, battlefields, nuclear plants, government installations, factory floors, and even space stations.
Till now humans adapted technology. In the future it will be the opposite and technology will adapt to us. And the way we interact with machines will undergo a humongous change which in turn will impact our lives. With billions of dollars being invested on the development of robots which will alter our daily lives, the ‘age of robot’ will see an early dawn.
For robots to be profitably integrated into the everyday lives of humans within military, commercial, educational or domestic contexts, robots must be able to interact with humans in more meaningful, natural ways. As artificial agents inundate our lives, it will be increasingly important to enable multi-modal, intuitive modes of communication that include speech, gesture, movement, affect, tactile stimulation and context. Body dictates behavior, and if we want a robot to relate with and learn from humans, it must be able to map its body to our own.
Humanoid Robotics also offers a unique research tool for understanding the human brain and body. Already, humanoids have provided revolutionary new ways for studying cognitive science. Using humanoids, researchers can embody their theories and take them to task at a variety of levels. As our understanding deepens, we will be prompted to freshly reexamine fundamental notions such as dualism, will and consciousness that have spurred centuries of controversy within Western thought.
Current Humanoid projects:
Cog: Developed at MIT AI Labs. Cog is equipped with a sophisticated visual system capable of saccades, smooth pursuit, vergence, and coordinating head and eyes through modeling of the human vestibulo-ocular reflex.
Kismet: A Robot designed to assist research into social interactions between robots and humans at the MIT AI Labs.
Wendy: (Waseda ENgineering Designed sYmbiont)
Hadaly 2: A Humanoid Project by the Waseda University for interactive communication with human beings.
Ursula: An entertainment robot developed by Florida Robotics to amuse crowds at Universal Studios
ASIMO: A new humanoid developed by HONDA that uses the walking technology developed over the past 20 years at HONDA, but in a smaller, more affordable package
Fujitsu has developed the HOAP-1 (Humanoid Open Architecture Platform).
Sony has developed the SDR-4X that can sing and dance.
Most likely, we will never fully understand, much less recreate everything that it means to be human. As the frontiers of our self-understanding expand, humanoid robots may simply follow (and, at times, propel) our continuously changing conception of what we are
This leaves me with only one thought; how will marketers in moon in the year 2050 deal with branding. Maybe the surface on Moon will have large format interactive LCD screen displaying only your favorite brand message as you walk past them along with Saya hand in hand.
Do let me know, if you come across any interesting information about humanoids.

Everyone is talking about Apple’s next move, the iPhone. How will it look like? What new features will be included? What will be the price? Will it develop on the iPod?
Speculations rife.
A quick Google Image search will yield you hundred of images. The above two are my favorites. Now let’s keep our eyes open for the next big Disruption Story.
And don’t forget to grab one when it actually arrives. Until then wait happily.